Mobile crowdsensing application | Socioeconomic factors | Privacy | Effort | Commercial-interest | Term | Requirements | Usefulness | Money | Type of incentive adopted |
---|---|---|---|---|---|---|---|---|---|
Will participants’ social or economic needs be met? | Is there high privacy risk? | Is the effort required generally considered to be high, low, moderate? | Is there a business interest or motive to profit financially? | Is the term long, short, or seasonal? | Is there a strict requirement in terms of data quality, quantity, or area coverage? | How beneficial is the collected data to the general public? | How well is money or other available resources a limiting factor? | ||
BudBurst Mobile [109] | Yes, social interactions with other users | Moderate | High | No | Seasonal | Area coverage | Understanding the effects of global climate change | Not discussed; implied | Gamification i.e. floracaching game; altruistic contribution to scientific knowledge of plant’s life cycle |
Waze [110] | Yes, social needs are met through gaming entertainment; economic through time and gas money savings in traffic | High | Low | Yes | Long term | No | Helping citizens save time and gas money on their daily commute through road traffic | Not discussed; implied | Gamification; other social incentives such as increased reputation in community, savings on fuel when commuting |
NoiseMap [111] | Yes, need for a serene urban environment; social interactions with other users | Moderate | Moderate | No | Long term | Quality and quantity | Monitoring of urban noise pollution | Not discussed; implied | Social i.e. ranking of participants according to contributions |
NoiseTube [112] | Yes, need for a serene urban environment | Moderate | Moderate | No | Long term | No | Monitoring of urban noise pollution | Not discussed; implied | Social i.e. altruistic contribution to local environment |
NoiseSPY [113] | Yes, need for a serene urban environment | Moderate | Moderate | No | Long term | No | Monitoring of urban noise pollution | Not discussed; implied | Social i.e. altruistic contribution to local environment |
Crowdsignal and Algosnap [114] | Yes, economic reward | Low–High | Low–High | Yes | Short–long term | Quality, quantity and area coverage | Data for academic research | Reward is based on budget and task | Monetary |
Premise [115] | Yes, economic reward | Low–High | Low–High | Yes | Short–long term | Quality, quantity and area coverage | Data used by private companies and partners | Reward is based on budget and task | Monetary |
GasMobile [116] | Yes, need for cleaner city | Moderate | Low | No | Long term | Quality | Monitoring of urban air pollution | Not discussed; implied | Service i.e. Information feedback |
Ikarus [117] | Yes, through paragliding sport. | No | Moderate | No | Long term | Not a necessity | Sensed data is used to create thermal map for the paragliding community | Not discussed; implied | Social i.e. increased reputation in the paragliding community |
LiveCompare [118] | Yes, grocery shoppers save money on purchase | Moderate | Moderate | No | Long term | No | Only participating grocery shoppers save money on purchase | Not discussed; implied | Service i.e. grocery bargain hunting |