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Fig. 1 | Human-centric Computing and Information Sciences

Fig. 1

From: Efficient motion blurred shadows using a temporal shadow map

Fig. 1

The data flow in our algorithm. First, we render all triangles at t = 0 and t = 1 from the light source to generate a temporal shadow map. For each pixel in the temporal shadow map, we store a list of visible time ranges along with depth values. In the subsequent pass, we render all triangles from the camera and use the temporal shadow map to perform the shadow tests at a sample H

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