Fig. 7From: User-elicited dual-hand interactions for manipulating 3D objects in virtual reality environmentsGestures for rotation (Tasks 8, 9, 10). Elbow flexion was mostly applied for Tasks 8 and 9 to rotate an object around the X-axis and Y-axis. Shoulder abduction was used for task 10 to rotate an object around the Z-axisBack to article page